Backrooms level 92.

Level 932 is the 933rd level of the Backrooms. Level 932 is an infinite road, but it leads to nowhere. When you spawn here, there is a car, and you need to drive with it. If you are inside the car, it is safe, but if you are not, it is not safe. In Level 932 the temperature is hot: 100.4°F (38°C) so it is recommended to have water there. Not having water can make you go insane. The day cycle ...

Backrooms level 92. Things To Know About Backrooms level 92.

An empty room in Level 15. Level 15 is a series of futuristic hallways with occasional pitch-black areas created by the absence of any lighting. Sounds of engines can be heard from afar when traversing through these hallways. These noises are coming from machines that are located in large rooms closed off by reinforced doors made out of metal. This level is yet another unconfirmed level, and the 93rd Level of the Backrooms. This is a level that cannot be accessed from The Hub. This level is a small deserted island that has sea all around it, cold sea. It has the same properties as a normal island on Earth, but there are entities that come at night to try to kill you. Be careful, because even if this level is safe during daytime, it ... Class 3. Level 480 is a set of expansive convenience shops located in a set of long dirty corridors, and is currently the only known place in the Backrooms where one can encounter Xeroxes. One of the stall halls of Level 480. It is unknown where the sky near the top of the ceiling comes from.The Suspended Daycare is the 57th level of the Backrooms. An image of the Suspended Daycare. Level 56, also known as The Suspended Daycare, or its other name, "The Cherry Bell Daycare", takes the appearance of an extensive indoor building. The interior of the building primarily consists of rooms divided by paper-plated concrete walls.Level 573 is the 574 th level of the Backrooms. [] An infamous image of the level. Description [] "The abandoned hospital stood tall and eerie in the outskirts of town, a relic of a bygone era. The building's faded white walls and broken windows spoke of a once thriving establishment now left to decay. At the very top of the hospital, there was ...

描述. Level 92 由无限多的大厅与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。. 除了走廊连接的房间以外,该层级内没有实体。. 探索该层级的流浪者们即使一同进入,也会在其中感到孤独;然而所有流浪者团体在离开该层级后 ... A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of ...Level ZH 92是后室ZH集群中的第93层。 但好像我永远只是在追随你的步伐,从没有再次见过让我激动的微光啊。(点击进入故事) Level ZH 92在外观上看起来是一座大型的沿海堤坝。该堤坝长大约100千米。中间有河流入海口的水闸,以及有行车的沿海公路。对于沿海的这种大堤来说,总共有三层堤组合而 ...

Level 998 is a blank, flat plane of a cloud-like composition. These clouds imprinted onto the floor are, for the sake of comparison, akin to a 3D texture or holographic display. Though the clouds may move based on the position and gaze of the individual wanderer — giving the clouds an illusion of depth — it is actually a solid flat surface ...

Entrances and Exits Entrances. Level 188 is somewhat unique in that it doesn't appear to have any concrete entrance in the Backrooms. Instead, the means to enter the level seems to shift at random. Wanderers have reported finding a rusted steel door set into a wall or natural surface across dozens of different levels, which upon entering almost …The most blistering temperature was 92°C (197,6°F), taken right beside a window. Deriving the average of every sample returns a temperature of about 20°C (68°F), which is also widely accepted as the main temperature of Level 870. Yet another peculiarity Level 870 possesses is its water.An image of Level 165. Level 165 is an infinitely extending conglomeration of several mostly outside or abstract environments, woven together into a landscape which mirrors the Cybercore aesthetic from the late 1990s and early 2000s. The terrain, patterns, and colors of this landscape fluctuate randomly and to a vast extent, with each shift ...Backrooms Media is an Online Co-Op experience with friends, dynamic levels, and proximity voice chat. CREATE your own levels with the in-game editor or explore the …

Read on to find out how to make an inexpensive water level that’s more accurate than a carpenter's level and perfect for leveling a shed or deck foundation. Expert Advice On Improv...

Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999. ... Entity 18 - "The Beast Gentleman of Level 5" Entity 19 - "The Disease" Entity 20 - "Scits" Entity 21 - "Hook Head" ... Entity 92 - "Ferren" Entity 93 - "Night Stalker Night Stocker" Entity 94 - "Clickers"

The vast majority of Level 7 is composed of the ocean outside of the entrance. The door to the entrance room is located on a fixed spot on the concrete ceiling, roughly 4.5 meters above the surface of the water. Though the water surrounding the entrance is barren, wanderers travelling far enough across the surface have discovered islands made ...Level 94, also known as Motion, is a vast expanse of dream-like green hills filled with different sorts of objects that a young kid would draw, including a water tower, houses as well as fences around them. The Level also has a Dreamcore vibe. The sky is mainly bright with the sun shining down on the level until nighttime.Level -9, known by nomads as "Mystifying Aura", represents a town of architectural design from the early and mid-19th and 20th century, spanning for an indefinite amount of length. Being from such a dated time period, many modern goods, objects, and appliances from the late 20th century and beyond, namely electrical poles, automobiles, and ...Level 952 of the Backrooms aka The Corrupted Reality is one of the strangest level of the Backrooms. Level 952 is a Corrupted plain in Backrooms universe. Th...Description: Level 21 is a large Level consisting of four hallways. These hallways are all estimated to be about 26 miles long. The hallways meet in the middle of the Level. The centre of the Level is a small open square with chairs and a desk. Entities never appear in this area but, instead, appear in the hallways.The most blistering temperature was 92°C (197,6°F), taken right beside a window. Deriving the average of every sample returns a temperature of about 20°C (68°F), which is also widely accepted as the main temperature of Level 870. Yet another peculiarity Level 870 possesses is its water. An image of an observatory off to the side of a highway. Known as "the West End", Level 91 is a gigantic desert named as such, resembling a mix of Terra's Mojave, Sonoran and Chihuahuan Deserts; hence, this similarity often puzzles wanderers who enter the level into believing it is reality. The desert consists of various desert flora and land ...

Level -97 is a negative level of the Backrooms that has an extreme difficulty. It is one of the most terrifying and dangerous levels, and almost impossible to escape from. ... 4 Entrances and Exits. 4.1 Entrances; 4.2 Exits; Description. Level -97 consists of a vast and endless void of darkness that engulfs everything in it. The only source of ...贴士. 当你在 Level ! 中奔跑时,如果感觉自己将会被实体抓住、或者需要休息,想方设法进入该楼层。. 在第一个等待阶段,使用3分钟时间来调整自己的呼吸,并舒缓自己的情绪;然后在接下来的2分钟时间,找到一个合适的位置(建议角落,因为离出口相对最近 ...The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ...Nível 9 é uma área subúrbia infinita à meia-noite. Este Nível tem a mesma escuridão semelhante ao Nível 6, mas não tão perigosa. As casas variam em design e tamanho, e cada uma é completamente diferente. Embora haja relatos de avistar duas casas próximas uma da outra que são exatamente iguais. As casas do Nível 9 aparentam estar ...Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. Remarkably, it was once situated in Reality outside the Backrooms until an enigmatic event in 2003 caused the ...The Backrooms 🚪 Walkthrough - RobloxThis Roblox horror-exploration game is my first take on the horror genre about the liminal space "The Backrooms". This g... Level 21 is the 22nd Level of the Backrooms. This Level contains four long hallways with randomly placed doors. Description: Level 21 is a large Level consisting of four hallways. These hallways are all estimated to be about 26 miles long. The hallways meet in the middle of the Level. The centre of the Level is a small open square with chairs ...

All known ways to the HUB in Escape The Backrooms!!! with description!!!0:00 - Level 10:16 - Level 40:48 - Level 371:43 - Level 94 + Level 72:01 - Level 92:3...

Mar 5, 2014 · Level 592 resembles a common thrift store, with a similar smell of moist carpet as in Level 0. The level is filled with furniture, ripped/dirty clothing, children's toys, fine china, and semi-functional electronics. All signs, logos, and items that should have some sort of imprint or logo or any text are either blotted out or empty. The fluorescent lights in this level flicker at seemingly ... Several witnesses have also reported occasional auditory hallucinations, such as scuttling sounds, breathing, or whispering. Those who have spent extended time in Level 6 recall feeling as though they were the only ones unable to see. Level 6 is largely regarded as one of the most dangerous early levels in the Backrooms.Level 92.9. Community content is available under CC-BY-SA unless otherwise noted.Level 2 is a set of maintenance tunnels accompanied by pipes and vents on the walls of the level. Level 2 consists mostly of long winding corridors that span large distances, with turns and intersections being incredibly rare. Level 2's pipes can be heard transporting hot tar throughout other parts of the level. Level 2's hot tar is a mixture of sewage mixed with traces of hot lava that ...Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits [] You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2.1. All though there are many train tracks, no trains have been found. 2. It is hard to tell what the clouds color is as the clouds as the sky seems to blend together. 3. Well, Core 2 isn't the only non-abandoned building. "Sub Warehouses" aren't. (See below) The level seems to be created by Entity 100 by getting minerals from thousands of ...The wording on these stones will instead reference a different level in the backrooms. This reference can be a word or phrase that relates to a certain level, they can also simply have a backrooms level number. ... Building a coffin in Level 92 and getting inside it will transport you Level 207. Oxygenating Moss: Determined to actually be a ...Aug 23, 2023 · Want to learn more about this level: http://backrooms-wiki.wikidot.com/level-92Want to hear more backrooms levels: https://www.youtube.com/playlist?list=PLP... Level 200, generally known as "Ursa Major," due to the nature of the level, is an expansive taiga, with a blueish sky. The stars in the sky move around in a Euclidean manner, moving the same speed as in the Frontrooms, suggesting the level is a planet that's primarily a taiga itself. The name "Ursa Major" refers to how the sky has one ...Levels. Entities. Objects. Groups. POIs. Canons. Tales. Phenomena. Click here to go to the Level List. Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them.

Level 92 appears to be rusty, old office. The floor is gray and made of concrete, and the walls are white and are also made of concrete. The lights look like average office lighting from the 90s. Lighting is also somewhat rare in this level. Objects can be found in some rooms, such as computers, tables, pencils, and other objects usually found ...

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Description. Level 94 is an expanse of nothingness accompanied by a single black hole. The main center of Level 94 which serves as the spawn location of most wanderers is completely gone; it is simply nothing, however, sounds of a monotone groaning, similar to the noise of an extremely creaky, heavy door being haphazardly opened and closed can be heard, creating random intervals possessing no ...1. All though there are many train tracks, no trains have been found. 2. It is hard to tell what the clouds color is as the clouds as the sky seems to blend together. 3. Well, Core 2 isn't the only non-abandoned building. "Sub Warehouses" aren't. (See below) The level seems to be created by Entity 100 by getting minerals from thousands of ... This level is yet another unconfirmed level, and the 93rd Level of the Backrooms. This is a level that cannot be accessed from The Hub. This level is a small deserted island that has sea all around it, cold sea. It has the same properties as a normal island on Earth, but there are entities that come at night to try to kill you. Be careful, because even if this level is safe during daytime, it ... You guys seemed to enjoy my last Backrooms ambience video, so I made an ambience video for Level 92. Anyways, I hope you guys like it! Level 92 is the 93rd L...Today I'm going to take you on a deep dive into the secret world of the Backrooms in Super Mario. I'm sure you've heard of the mysterious Backrooms and the s...Bernstein raised the price target for Okta, Inc. (NASDAQ:OKTA) from $80 to $92. Bernstein analyst Peter Weed maintained a Market Perform rating... Check This Out: Top 5 Tech Stoc...The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to …Level 92 of the Backrooms is a large, open room with no furniture or other objects. This wallpaper features a realistic depiction of level 92.

Level 974 is an expansive sky consisting of an undetermined, conceivably infinite amount of floating islands scattered around the sky. Each island bears a multitude of towns possessing a variety of sizes and structures; ranging from a single lonely house to an extensive town that stretches on for thousands of miles. Description. Image Taken By a Wanderer Exploring the Level. Level 92 is a Large Expansive "Building" that Stretches' to Infinity in all Directions, Each room Evokes a feeling of Nostalgia throughout the level, this is a Safe Level with Several Outposts and Settlements, there Is also Supplies Scattered Throughout this Level, There are Several ... Level 71 is the 72 nd level of The Backrooms . An image of Level 71. Level 71 is an expanse of tepid pools and waterslides with a relatively modern aesthetic. The architecture is fairly simple, with pools, stairs, and railings placed haphazardly throughout the level. Most of the light on Level 71 is derived from windows located on the walls.Instagram:https://instagram. 15 day forecast for sarasota floridajohn deere 7000 planter finger pickup population charticd 10 for subdural hematomasubway coupons dollar5.99 footlong The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口 ...Level 2.2 is a Sub-Level of Level 2, the 3rd level of the Backrooms. Description: Level 2.2 is described to be seemingly endless and randomly segmented, covering millions of square miles. The constant buzzing of bees has the ability to mesmerize visitors, and may have already caused a few people to go insane. Inside the rooms, you may find ... marabou lakay restaurant and barbands of america coastal carolina Level 92是后室的第93层。唯一一张关于Level 92内阶梯的照片。描述Level 92由无限多的大厅与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。除了走廊连接的房间以外,该层级内没有实体。探索该层级的流浪者们即使一同进入,也会在其中感到孤独;然而所有流浪者团体在 ...Description: Level 21 is a large Level consisting of four hallways. These hallways are all estimated to be about 26 miles long. The hallways meet in the middle of the Level. The centre of the Level is a small open square with chairs and a desk. Entities never appear in this area but, instead, appear in the hallways. saint lucie county clerk of court Description: As previously stated, Level 99 is sickeningly orange, and even more so distorted. Though the photo does not capture it very well. The level, in a physical sense, is normal; the sand isn't soft and the skies aren't solid. The level resembles a red, sanded desert with no day/night cycle. The sky is always orange and doesn't ...Level 94, also known as Motion, is a vast expanse of dream-like green hills filled with different sorts of objects that a young kid would draw, including a water tower, houses as well as fences around them. The Level also has a Dreamcore vibe. The sky is mainly bright with the sun shining down on the level until nighttime.